Archetype's Exodus: A Deep Dive for the Hardcore Futurism Fanatic.

For a distinct breed of science-fiction devotee, the announcement of Exodus stood as the most impactful reveal from a prestigious gaming awards ceremony. It's worth noting, those very fans may not have grasped its full implications during the initial showcase.

Exodus, the debut title from a freshly formed studio staffed with ex- talent from a renowned RPG developer, was originally unveiled a couple of years prior. At the latest event, the development team provided an projected release window of 2027, accompanied by a spectacle-filled trailer. Ahead of this showcase, the studio's leadership detailed some of the real scientific ideas that serve as the basis for the game's universe: time dilation, genetic alteration, and galactic expansion. These are all suitably complex ideas, which are notoriously challenging to convey in a brief, cinematic trailer.

“I wish some of those innovative and fresh ideas were highlighted in the trailer. What I perceived was ‘standard man in space,’” wrote one observer. Another quipped, “All I got was ‘this is like a well-known space opera RPG at home.’” Responses in community spaces were equally varied.

The trailer's approach undoubtedly is logical from a business perspective. When striving to make an impact during a lengthy onslaught of game announcements, what is more marketable: Scientists debating the finer points of Einsteinian physics? Or enormous robots combusting while more giant robots shoot energy beams from their faces? However, in choosing spectacle, the developers omitted to include the more nuanced concepts that make Exodus one of the more intriguing concept-driven games coming soon. Let's explore further.


Evolved or Alien?

Does Exodus feature aliens? Perhaps. The answer is nuanced. Consider that scene near the opening of the trailer, featuring a bipedal figure with ashen skin and cybernetic components integrated into their body. That was definitely an alien, yes? The truth hinges on your interpretation regarding one of the game's central philosophical questions: If you applied Ship of Theseus reasoning to the human DNA, is what results still human?

“We want the Celestials... for a player not intending to dedicate significant amounts of time into studying the backstory, to still understand the fundamental idea that they're transhuman descendants, see that they’re an foe you have to face... But also, at the end of the day, make sure it's engaging and that they're cool and that they function effectively to encounter,” explained the studio's general manager.

Grasping how these otherworldly beings aren't by definition aliens requires wrestling with enormous expanses of both the cosmos and history. Time dilation — the scientific principle that time moves differently for rapidly traveling objects — is an key scientific basis of Exodus’ science-fiction trappings. Here are the fundamentals: Humanity abandons a dying Earth in the 23rd century for a far-off corner of the Milky Way. Due to time dilation, some human colonists arrive millennia before others. Those firstcomers heavily modified their biology and adopted the “Celestial” title.

“There’s various stages of evolution. The people who got to the Centauri cluster first... had numerous millennia of years of evolution into the Celestials... They really see standard humans as sort of backwards, beneath them, not really suitable for the higher tiers of society,” stated the game's lead writer.

Exodus is set roughly 40,000 years in the future. Ponder that immensity — that's the equivalent of all of human civilization multiplied ten times over. Now imagine what humans would evolve into if they spent ten entire human histories mastering the boundaries of biological science. You would absolutely not perceive the result as human. You might very well believe you're seeing an alien. The scariest branch of Celestial, known as the Mara-Yama, can adopt multiple forms. Some possess talons and appendages and stand nine feet tall. Others are covered in exoskeletons. According to companion lore, when Mara-Yama travel between stars, their physical forms can atrophy into little more than a mass of tissue attached to a head.


Technology and Lore

Amidst the pyrotechnics, energy weapons, and combat creatures, you might have glimpsed snippets of otherworldly technology in the trailer. The protagonist, Jun Aslan, operates a shiny machine that radiates a etherial glow. A spaceship accelerates into a portal and is gone at near-light speed. This all seems outside human achievement, the kind of tech linked to a highly advanced civilization. Yet, these are further examples of concepts that seem alien but are ultimately derived in mankind's own journey.

Beyond the core development team, the Exodus universe is being crafted by what the narrative lead called a duo of “sci-fi giants.” One bestselling author has already published a lengthy novel set in the universe, with another planned, while another prolific writer has penned a series of short stories. Incorporating such established science-fiction writers into the fold years before the game's release has permitted the studio to develop a dense fictional universe as a framework for the game.

“It was really a partnership. We had set some basics, and working with him, he would have ideas... and we would work to see how they all meshed... With someone of that caliber, you don't want to limit him. You want to give him creative freedom,” the narrative director said of the collaboration.

One interesting scene shows Jun appearing to shape the ground beneath him, creating stone into a makeshift bridge. This material, called livestone, responds to brainwaves from Celestials or Uranic humans — descendants of later human arrivals who were given limited technologies by the Celestials. Since Jun exhibits this ability, one might wonder about his origins.

“Jun's not technically a Uranic human... Jun is sort of a unique version, for want of a better term,” clarified the writer, noting that the ability to use Celestial technology is a “central mechanic of the game.”

The immense scale of the Exodus setting — both in physical space and temporal scope — means there is ample room for multiple stories to exist, drawing from the same established rules without creating contradiction.


Tales of Time and Loss

Although Exodus has been in development for a couple of years and won't arrive, several stories have already told within its universe. The first major novel delves into the connection between a Uranic human and a woman whose ship arrived an aeon later than planned, making Celestials utterly alien to her experience. An episode of a television series tells a heartbreaking story about a father chasing his daughter across star systems, with time dilation resulting in profound effects on their family; by the time he finds her, she has experienced many years.

The game itself is centered on “Jun’s story,” set on the planet Lidon — a world largely abandoned by Celestials that has become a bastion. A corrupting influence known as “the Rot” has begun eating away at everything, including critical life support systems, and Jun must harness his Celestial-like powers to {find a solution|stop

William Henry
William Henry

A tech enthusiast and lifestyle blogger with a passion for sharing cutting-edge insights and practical advice.